Mornin', all - today we present our games in class. I think all the teams have done really well - especially for our first efforts. All of the games are damn cool. As for ours, D'oh-nut Defense! is now pretty much complete - we even have splash screens for the introduction and the player's inevitable victory or defeat. I'm looking forward to the presentations in class, especially seeing our teacher's reaction to one of the games in which he's the antagonist (they scanned a picture of him in and transferred it as a texture onto a model). That one's sort of like Super Punch-Out! - even has the music from the game, though it's got Mortal Kombat sound effects (Toasty!).
Also, I think I'm addicted to Civilization 4. Watching the numberless tanks of my Grecian empire roll across Washington's pitiful forces is a joy to behold (thanks to Luke for the tip to play that civilization, by the way). It's got an endlessly entertaining "just one more turn" mentality. I loves it good. Also also, D&D is coming up this weekend again in Sarasota - should be fun! Speaking of D&D, if you haven't seen this video yet, you should check it out, since it's absolutely hilarious. Actually, since I also mentioned videogames in this post, you should also check out this video, too. It's shorter than the former one, and just as funny (if not more so). My production design teacher actually showed it to me. Good to watch if you love or hate videogames!
That's that - hope you all have an excellent day!
January 30 2006, 18:25:45 UTC 6 years ago
Mrrr.
January 30 2006, 19:30:21 UTC 6 years ago
January 30 2006, 21:29:00 UTC 6 years ago
Then again, AEON corporation just wrote to tell me I am shit, so my opinion probably doesn't count.
January 30 2006, 22:29:07 UTC 6 years ago
...the cavity searches, by the way, came up in relation to the mention of Nondisclosure Agreements - it's not like we had a class presentation focused on cavity searches, or anything.
January 30 2006, 22:50:13 UTC 6 years ago
January 30 2006, 22:53:47 UTC 6 years ago
January 30 2006, 19:17:18 UTC 6 years ago
January 30 2006, 19:31:04 UTC 6 years ago
January 31 2006, 00:23:44 UTC 6 years ago
January 31 2006, 05:01:32 UTC 6 years ago
January 31 2006, 05:07:14 UTC 6 years ago
January 31 2006, 03:01:28 UTC 6 years ago
lmfao.. those clips are hilarious :P
January 31 2006, 05:02:09 UTC 6 years ago
January 31 2006, 03:42:41 UTC 6 years ago
Wow. I officially want to marry Tripod. All of them.
January 31 2006, 05:02:00 UTC 6 years ago
January 31 2006, 22:43:49 UTC 6 years ago
Wonder how that quality works? Fast turnaround time and giving the player interesting decisions has to rank highly.
January 31 2006, 22:54:40 UTC 6 years ago
Indeed, that addictive aspect of games is something we've been learning about, particularly just how hard it is to plan for it. Giving a player a multitude of options and possibilities isn't the solution, because things can get too complex... but you want them to feel like they've got lots to do, and that there's are tons of chances for them to see and do cool things right around the next corner. So... you can't give them too much, lest they get frustrated - or worse, bored - but you want them to feel like they can do a lot and that they're in control. Yikes.
February 2 2006, 01:30:31 UTC 6 years ago
I'd like to see some of these projects after they're turned in? Can you show them to friends, or does EA devour them wholesale and retain their intellectual property in its mammoth belly?
February 2 2006, 04:25:24 UTC 6 years ago
Anonymous
February 2 2006, 14:48:06 UTC 6 years ago
Also, everybody should love Persia. I also recommend Kublah Khan - although horse archer is a poor choice of unit to buff up, aggressive and cultural might be right up your alley if you're looking for a change of pace from Cyrus (who is my home-boy). Also, you can cry out things like "Khaaaaaaaan!" and be from Mongolia. Outer Mongolia, in fact. It's not a bad deal, all in all.
February 2 2006, 14:48:46 UTC 6 years ago